the front side of Divine Intervention
the back of a classic MtG card
the front side of Render Inert
the back of a classic MtG card

Color Identity: W, B

Initial Card State

  1.  Render Inert in hand.
  2.  Divine Intervention on the battlefield.

Notable Prerequisites

  1. Divine Intervention has at least one intervention counter on it.

Mana Needed

  1. ({2} magic symbol)  ({B} magic symbol)   available.

Steps

  1. Cast Render Inert by paying ({2} magic symbol)  ({B} magic symbol)  , removing all intervention counters from Divine Intervention and causing you to draw a card.
  2. Divine Intervention's second ability triggers, causing the game to end in a draw.

Results

  1. Draw the game.

Metadata

  1. In 37 decks according to EDHREC.
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