the front side of Halo Fountain
the back of a classic MtG card
the front side of Fatestitcher
the back of a classic MtG card
the front side of Incubation Druid
the back of a classic MtG card

Color Identity: G, W, U

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Incubation Druid and Fatestitcher do not have summoning sickness.
  2. Incubation Druid has at least one +1/+1 counter on it.
  3. You control a land that can produce ({W} magic symbol)  .

Steps

  1. Activate Incubation Druid by tapping it, adding ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  .
  2. Activate Fatestitcher by tapping it, targeting Halo Fountain.
  3. Holding priority, activate Halo Fountain by paying ({W} magic symbol)  ({W} magic symbol)  , tapping it, and untapping Fatestitcher and Incubation Druid, causing you to draw a card.
  4. Resolve the Fatestitcher ability, untapping Halo Fountain.
  5. Repeat.
  6. Once you have drawn your library, you may instead forego activating Incubation Druid's ability to activate Halo Fountain's first ability to create near-infinite 1/1 Citizen creature tokens.

Results

  1. Infinite card draw.
  2. Infinite draw triggers.
  3. Near-infinite creature tokens.
  4. Near-infinite ETB.
  5. Near-infinite mana lands you control can produce.

Metadata

  1. In 13 decks according to EDHREC.
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