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Halo Fountain | Karn, Silver Golem | Doc Samson, Super Psychiatrist
Color Identity: G, W
Cards
Halo Fountain
Karn, Silver Golem
Doc Samson, Super Psychiatrist
Initial Card State
All permanents on the battlefield (
Halo Fountain
and
Doc Samson
without summoning sickness).
Mana Needed
({1} magic symbol)
available.
Steps
Activate
Karn
by paying
({1} magic symbol)
, causing
Halo Fountain
to become a creature.
Activate
Doc Samson
by tapping it, adding at least
({W} magic symbol)
({W} magic symbol)
({W} magic symbol)
.
Activate
Halo Fountain
's second ability by paying
({W} magic symbol)
({W} magic symbol)
, tapping it, and then untapping it and
Doc Samson
, causing you to draw a card.
Repeat from step 2.
Notes
With the excess mana, you can use it on
Halo Fountain
's first ability, tapping and untapping it to create creature tokens.
Results
Infinite card draw.
Infinite draw triggers.
Near-infinite ETB.
Near-infinite colored mana.
Near-infinite creature tokens.
Near-infinite mana creatures you control can produce.
Near-infinite untap of creatures you control.
Metadata
In 0 decks according to EDHREC.
Bracket Tag
This combo has been estimated to be
Exhibition
(Bracket
1+
).
Learn more about the Commander format bracket system
Variants of this combo
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