Combo Search
Menu
Advanced
Syntax
Random
Halo Fountain | Karn, Silver Golem | Incubation Druid
Color Identity: G, W
Cards
Halo Fountain
Karn, Silver Golem
Incubation Druid
Initial Card State
All permanents on the battlefield (
Halo Fountain
without summoning sickness and
Incubation Druid
without summoning sickness and with a +1/+1 counter on it).
Easy Prerequisites
You control a land that can tap to produce
({W} magic symbol)
.
Mana Needed
({1} magic symbol)
available.
Steps
Activate
Karn
by paying
({1} magic symbol)
, causing
Halo Fountain
to become a creature.
Activate
Incubation Druid
by tapping it, adding
({W} magic symbol)
({W} magic symbol)
({W} magic symbol)
.
Activate
Halo Fountain
's second ability by paying
({W} magic symbol)
({W} magic symbol)
, tapping it, and then untapping it and
Incubation Druid
, causing you to draw a card.
Repeat from step 2.
Results
Infinite card draw.
Infinite draw triggers.
Near-infinite creature tokens.
Near-infinite untap of creatures you control.
Near-infinite mana creatures you control can produce.
Infinite mana lands you control can produce.
Metadata
In 2 decks according to EDHREC.
Variants of this combo
Loading...