Color Identity: G, W

Prerequisites

  1.  
    Sylvan Awakening
    Sylvan Awakening
    in hand.
  2.  
    Halo Fountain
    Halo Fountain
    on the battlefield.
  3. You control at least fifteen lands and/or tapped creatures.
  4. ({2} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({G} magic symbol)   available.

Steps

  1. Cast
    Sylvan Awakening
    Sylvan Awakening
    for ({2} magic symbol)  ({G} magic symbol)  , causing all lands you control to become 2/2 creatures with reach, indestructible, and haste in addition to their other types until your next turn.
  2. Activate an untapped land you control by tapping it, adding at least ({1} magic symbol)  .
  3. Repeat step 2 until you control fifteen tapped creatures.
  4. Activate
    Halo Fountain
    Halo Fountain
    by paying ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  , tapping it, and untapping fifteen creatures you control, causing you to win the game.

Results

  1. Win the game.

Metadata

  1. In 396 decks according to EDHREC.
footer