the front side of Halo Fountain
the back of a classic MtG card
the front side of Karn, Silver Golem
the back of a classic MtG card
the front side of Astral Cornucopia
the back of a classic MtG card

Color Identity: W

Initial Card State

  1.  All permanents on the battlefield (Halo Fountain without summoning sickness and Astral Cornucopia without summoning sickness and with two or more charge counters on it).

Mana Needed

  1. ({2} magic symbol)   available.

Steps

  1. Activate Karn twice by paying ({2} magic symbol)  , causing Halo Fountain and Astral Cornucopia to become a creature.
  2. Activate Astral Cornucopia by tapping it, adding at least ({W} magic symbol)  ({W} magic symbol)  .
  3. Activate Halo Fountain's second ability by paying ({W} magic symbol)  ({W} magic symbol)  , tapping it, and then untapping it and Astral Cornucopia, causing you to draw a card.
  4. Repeat from step 2.

Notes

  1. With the excess mana, you can use it on Halo Fountain's first ability, tapping and untapping it to create creature tokens.

Results

  1. Infinite card draw.
  2. Near-infinite ETB.
  3. Infinite draw triggers.
  4. Near-infinite colored mana.
  5. Near-infinite creature tokens.
  6. Near-infinite untap of creatures you control.
  7. Near-infinite mana creatures you control can produce.

Metadata

  1. In 2 decks according to EDHREC.

Variants of this combo

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