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Halo Fountain | Karn, Silver Golem | Wirewood Channeler
Color Identity: G, W
Cards
Halo Fountain
Karn, Silver Golem
Wirewood Channeler
Initial Card State
All permanents on the battlefield (
Halo Fountain
and
Wirewood Channeler
without summoning sickness).
Notable Prerequisites
There are at least two Elves on the battlefield.
Mana Needed
({1} magic symbol)
available.
Steps
Activate
Karn
by paying
({1} magic symbol)
, causing
Halo Fountain
to become a creature.
Activate
Wirewood Channeler
by tapping it, adding at least
({W} magic symbol)
({W} magic symbol)
.
Activate
Halo Fountain
's second ability by paying
({W} magic symbol)
({W} magic symbol)
, tapping it, and then untapping it and
Wirewood Channeler
, causing you to draw a card.
Repeat from step 2.
Notes
With the excess mana, you can use it on
Halo Fountain
's first ability, tapping and untapping it to create creature tokens.
Results
Infinite card draw.
Near-infinite ETB.
Infinite draw triggers.
Near-infinite colored mana.
Near-infinite creature tokens.
Near-infinite untap of creatures you control.
Near-infinite mana creatures you control can produce.
Metadata
In 2 decks according to EDHREC.
Variants of this combo
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