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Halo Fountain | Intruder Alarm | March of the Machines
Color Identity: W, U
Cards
Halo Fountain
Intruder Alarm
March of the Machines
Prerequisites
All permanents on the battlefield.
Halo Fountain
does not have summoning sickness.
You control a creature that can tap to produce at least
({W} magic symbol)
.
Steps
Activate a creature you control by tapping it, adding
({W} magic symbol)
.
Activate
Halo Fountain
's first ability by paying
({W} magic symbol)
, tapping and untapping it, creating a 1/1 Citizen creature token.
When the Citizen enters the battlefield,
Intruder Alarm
triggers, untapping all creatures.
Repeat.
Results
Infinite creature tokens.
Infinite ETB.
Infinite untap of all creatures.
Metadata
In 6 decks according to EDHREC.