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Halo Fountain | Intruder Alarm | March of the Machines
Color Identity: W, U
Cards
Halo Fountain
Intruder Alarm
March of the Machines
Prerequisites
All permanents on the battlefield.
Halo Fountain
does not have summoning sickness.
You control a creature that can tap to produce at least
({W} magic symbol)
.
Steps
Activate a creature you control by tapping it, adding
({W} magic symbol)
.
Activate
Halo Fountain
's first ability by paying
({W} magic symbol)
, tapping and untapping it, creating a 1/1 Citizen creature token.
When the Citizen enters the battlefield,
Intruder Alarm
triggers, untapping all creatures.
Repeat.
Results
Infinite creature tokens.
Infinite ETB.
Infinite mana creatures you control can produce.
Infinite untap of all creatures.
Metadata
In 7 decks according to EDHREC.