the front side of Sydri, Galvanic Genius
the back of a classic MtG card
the front side of Halo Fountain
the back of a classic MtG card
the front side of Chromatic Orrery
the back of a classic MtG card

Color Identity: W, U, B

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Halo Fountain and Chromatic Orrery do not have summoning sickness.

Mana Needed

  1. ({U} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Activate Sydri's first ability by paying ({U} magic symbol)  , causing Halo Foutain to become a creature.
  2. Activate Sydri's first ability by paying ({U} magic symbol)  , causing Chromatic Orrery to become a creature.
  3. Activate Chromatic Orrery's first ability by tapping it, adding ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  .
  4. Activate Halo Fountain's second ability by paying ({W} magic symbol)  ({W} magic symbol)   and tap, untapping Chromatic Orrery and itself.
  5. Repeat from step 3.

Results

  1. Infinite card draw.
  2. Infinite colored mana.
  3. Infinite colorless mana.

Metadata

  1. In 13 decks according to EDHREC.
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