Dockside Extortionist on the battlefield or in your graveyard.
Cormela and
Altar of Dementia on the battlefield.
Notable Prerequisites
Opponents control at least four artifacts and/or enchantments.
Mana Needed
({2} magic symbol) available.
Steps
Activate
Cormela by paying ({1} magic symbol) and tapping it, adding ({U} magic symbol) ({B} magic symbol) ({R} magic symbol) that can only be spent to cast instant and/or sorcery spells.
Activate
Altar of Dementia by sacrificing
Dockside Extortionist, causing target player to mill a card.
Cast
Saw in Half by paying ({2} magic symbol) ({B} magic symbol) , destroying
Cormela and creating two token copies of it with base power equal to half the destroyed creature's power and base toughness equal to half the destroyed creature's toughness, rounding up each time.
Put one of the
Cormela tokens into your graveyard due to the legend rule.
The
Cormela that died in step 3 and the
Cormela that died in step 4 each trigger, returning
Victimize and
Saw in Half from your graveyard to your hand.
Activate the
Cormela token by paying ({1} magic symbol) and tapping it, adding ({U} magic symbol) ({B} magic symbol) ({R} magic symbol) that can only be spent to cast instant and/or sorcery spells.
Cast
Victimize by paying ({2} magic symbol) ({B} magic symbol) , causing you to sacrifice the
Cormela token and return
Cormela and
Dockside Extortionist from your graveyard to the battlefield tapped.
Put the token
Cormela into your graveyard due to the legend rule.
Dockside Extortionist and the token
Cormela trigger.
Resolve the
Dockside Extortionist trigger, creating at least four Treasure tokens.
Resolve the
Cormela trigger, returning up to one instant or sorcery from your graveyard to your hand.
Activate four Treasures by tapping and sacrificing them, adding four mana.
Repeat from step 2.
If opponents control five or more artifacts and/or enchantments, this combo nets infinite Treasure tokens.