the front side of Glarb, Calamity's Augur
the back of a classic MtG card
the front side of Valley Floodcaller
the back of a classic MtG card
the front side of Eye of Duskmantle
the back of a classic MtG card
the front side of Sensei's Divining Top
the back of a classic MtG card
the front side of Aetherflux Reservoir
the back of a classic MtG card

Color Identity: B, G, U

Initial Card State

  1.  All permanents on the battlefield.
  2.  Glarb must be your commander.

Notable Prerequisites

  1. Glarb does not have summoning sickness.
  2. Your life total is at least 2.

Steps

  1. Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Diving Top from the battlefield onto the top of your library.
  2. Activate Glarb by tapping it, causing you to surveil 2, ensuring to put Sensei's Divining Top into your graveyard.
  3. Cast Sensei's Divining Top from your graveyard by paying 1 life due to Eye of Duskmantle.
  4. Valley Floodcaller and Aetherflux Reservoir trigger.
  5. Resolve the Valley Floodcaller trigger, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
  6. Resolve the Aetherflux Reservoir trigger, causing you to gain 1 life for each spell you've cast this turn.
  7. Repeat.

Notes

  1. Once you have enough life, you may activate Aetherflux Reservoir to deal damage to any target.

Results

  1. Near-infinite damage.
  2. Infinite card draw.
  3. Near-infinite lifegain.
  4. Near-infinite lifegain triggers.
  5. Infinite draw triggers.
  6. Near-infinite storm count.
  7. Near-infinite power and toughness for certain creatures until end of turn.
  8. Near-infinite surveil.
  9. Near-infinite untap of some creatures you control.

Widget

Storm life loop calculator

How much life you need to go off

Plays the loop step by step. Every payment has to leave you at 1 life or more, and Aetherflux Reservoir gains 1 life for each spell cast this turn, the one that triggered it included.

Minimum life to start2with 0 spells already cast this turn

You can go off Aetherflux Reservoir can deal its first 50 damage after 6 loops.

Net life, first loop
0
Life goes up from
Loop 2
Loops until Aetherflux Reservoir can fire
6
Minimum life by spells already cast
Your life, starting from 40
  • To start: 40 life
  • Loop 1, pay 1 life: 39 life
  • Loop 1, cast a spell: 39 life
  • Loop 1, gain 1 life: 40 life
  • Loop 2, pay 1 life: 39 life
  • Loop 2, cast a spell: 39 life
  • Loop 2, gain 2 life: 41 life
  • Loop 3, pay 1 life: 40 life
  • Loop 3, cast a spell: 40 life
  • Loop 3, gain 3 life: 43 life
  • Loop 4, pay 1 life: 42 life
  • Loop 4, cast a spell: 42 life
  • Loop 4, gain 4 life: 46 life
  • Loop 5, pay 1 life: 45 life
  • Loop 5, cast a spell: 45 life
  • Loop 5, gain 5 life: 50 life
  • Loop 6, pay 1 life: 49 life
  • Loop 6, cast a spell: 49 life
  • Loop 6, gain 6 life: 55 life
  • Loop 7, pay 1 life: 54 life
  • Loop 7, cast a spell: 54 life
  • Loop 7, gain 7 life: 61 life
  • Loop 8, pay 1 life: 60 life
  • Loop 8, cast a spell: 60 life
  • Loop 8, gain 8 life: 68 life

Lowest you can go: 1. Aetherflux Reservoir can fire: 51.

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