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Shorikai, Genesis Engine | Voltaic Construct | Krark-Clan Ironworks
(and two other cards)
Color Identity: G, W, U, B
Cards
Shorikai, Genesis Engine
Voltaic Construct
Krark-Clan Ironworks
Biomancer's Familiar
Biotransference
Prerequisites
All permanents on the battlefield.
You have a way to cause
Shorikai
to become a creature this turn.
Shorikai
does not have summoning sickness.
({1} magic symbol)
available.
Steps
Cause
Shorikai
to become a creature.
Activate
Shorikai
by paying
({1} magic symbol)
and tapping it, causing you to draw two cards, discard a card, and create a 1/1 Pilot creature token.
Activate
Krark-Clan Ironworks
by sacrificing the Pilot, adding
({C} magic symbol)
({C} magic symbol)
.
Activate
Voltaic Construct
by paying
({1} magic symbol)
, untapping
Shorikai
.
Repeat.
Results
Infinite draw triggers.
Near-infinite card draw.
Near-infinite death triggers.
Near-infinite ETB.
Near-infinite looting.
Near-infinite LTB.
Near-infinite sacrifice triggers.
Near-infinite self-discard triggers.
Metadata
In 0 decks according to EDHREC.