the front side of Bruce Banner // The Incredible Hulk
the back side of Bruce Banner // The Incredible Hulk
the front side of Pyrohemia
the back of a classic MtG card
the front side of Fire Nation Palace
the back of a classic MtG card

Color Identity: G, U, R

Initial Card State

  1.  All permanents on the battlefield (Bruce Banner as The Incredible Hulk and Bruce Banner without summoning sickness).

Easy Prerequisites

  1. An opponent cannot block and kill The Incredible Hulk.

Mana Needed

  1. one generic manaone red mana available.

Steps

  1. Activate Fire Nation Palace's second ability by paying one generic manaone red mana and tapping it, giving The Incredible Hulk firebending 4 until end of turn.
  2. Declare The Incredible Hulk as an attacker. Its firebending ability triggers, adding one red manaone red manaone red manaone red mana.
  3. Holding priority, activate Pyrohemia by paying one red mana, dealing 1 damage to each creature and player.
  4. The Incredible Hulk triggers, putting a +1/+1 counter on it, untapping it and giving you an additional combat phase after this one.
  5. Repeat from step 2 each combat phase.

Notes

  1. If desired, you can use the remaining one red mana to activate Pyrohemia more times and stack combat phases.

Results

  1. Near-infinite combat phases.
  2. Near-infinite damage to all players.
  3. Near-infinite +1/+1 counters on a creature.
footer