Color Identity: B

Prerequisites

  1.  
    Wound Reflection
    Wound Reflection
    on the battlefield.
  2.  
    Fraying Omnipotence
    Fraying Omnipotence
    in hand.
  3. Wound Reflection
    Wound Reflection
    is level three.
  4. ({3} magic symbol)  ({B} magic symbol)  ({B} magic symbol)   available.

Steps

  1. Cast
    Fraying Omnipotence
    Fraying Omnipotence
    by paying ({3} magic symbol)  ({B} magic symbol)  ({B} magic symbol)  , causing each player to lose half their life, then discard half the cards in their hand, then sacrifice half the creatures they control, rounding up each time.
  2. At the beginning of your end step,
    Wound Reflection
    Wound Reflection
    triggers, causing each opponent to lose life equal to the life they have lost this turn.
  3. Each opponent loses the game due to having zero or less life.

Results

  1. Each opponent loses the game.
  2. Near-infinite lifeloss.

Metadata

  1. In 1905 decks according to EDHREC.
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