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Mister Gutsy | Nim Deathmantle | Krark-Clan Ironworks
(and one other card)
Color Identity: G
Cards
Mister Gutsy
Nim Deathmantle
Krark-Clan Ironworks
Renata, Called to the Hunt
Initial Card State
All permanents on the battlefield.
Mana Needed
({2} magic symbol)
if
Mister Gutsy
doesn't have a +1/+1 counter on it available.
Steps
Activate
Krark-Clan Ironworks
by sacrificing
Mister Gutsy
, adding
({C} magic symbol)
({C} magic symbol)
.
When
Mister Gutsy
dies, its second ability and
Nim Deathmantle
trigger.
Resolve the
Mister Gutsy
trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
If you created a Junk token, activate
Krark-Clan Ironworks
by sacrificing a Junk, adding
({C} magic symbol)
({C} magic symbol)
.
Resolve the
Nim Deathmantle
trigger, causing you to pay
({4} magic symbol)
to return
Mister Gutsy
from your graveyard to the battlefield with a +1/+1 counter on it, and attaching
Nim Deathmantle
to it.
Repeat.
Results
Infinite LTB.
Infinite ETB.
Infinite sacrifice triggers.
Infinite death triggers.
Metadata
In 0 decks according to EDHREC.
Variants of this combo
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