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the front side of Magnanimous Magistrate
the back of a classic MtG card
the front side of Opalescence
the back of a classic MtG card
the front side of Dance of Many
the back of a classic MtG card
the front side of Altar of Dementia
the back of a classic MtG card

Color Identity: W, U

Initial Card State

  1.  
    Dance of Many
    Dance of Many
    in hand.
  2.  All other permanents on the battlefield.

Mana Needed

  1. ({U} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast
    Dance of Many
    Dance of Many
    by paying ({U} magic symbol)  ({U} magic symbol)  .
  2. Dance of Many
    Dance of Many
    enters the battlefield, creating a token copy of
    Magnanimous Magistrate
    Magnanimous Magistrate
    .
  3. Activate
    Altar of Dementia
    Altar of Dementia
    by sacrificing
    Dance of Many
    Dance of Many
    .
  4. Dance of Many
    Dance of Many
    ,
    Magnanimous Magistrate
    Magnanimous Magistrate
    , and the token
    Magnanimous Magistrate
    Magnanimous Magistrate
    trigger.
  5. Resolve the nontoken
    Magnanimous Magistrate
    Magnanimous Magistrate
    trigger, declining to act.
  6. Resolve the token
    Magnanimous Magistrate
    Magnanimous Magistrate
    trigger, removing two reprieve counters from it and returning
    Dance of Many
    Dance of Many
    from your graveyard to the battlefield.
  7. Dance of Many
    Dance of Many
    enters the battlefield, creating a token copy of
    Magnanimous Magistrate
    Magnanimous Magistrate
    .
  8. Resolve the
    Dance of Many
    Dance of Many
    trigger, exiling the first
    Magnanimous Magistrate
    Magnanimous Magistrate
    token.
  9. Repeat from step 3 any number of times.
  10. Resolve all
    Altar of Dementia
    Altar of Dementia
    abilities, milling any number of players any amount of cards.
  11. You may sacrifice and return any number of creatures with mana value 3 or less in your graveyard any number of times.

Results

  1. Infinite death triggers.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite mill.
  5. Infinite sacrifice triggers.
  6. Infinite self-mill.
  7. Infinite blinking of creatures with mana value 3 or less on the battlefield or in the graveyard or library.

Metadata

  1. In 2 decks according to EDHREC.
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