Color Identity: R, G

Initial Card State

  1.  All permanents on the battlefield.

Easy Prerequisites

  1. You control two other untapped artifacts.

Mana Needed

  1. ({1} magic symbol)   available.

Steps

  1. Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top from the battlefield onto the top of your library.
  2. Activate Meria's second ability by tapping two artifacts, exiling Sensei's Divining Top with the ability to play it until end of turn.
  3. Cast Sensei's Divining Top from exile by paying ({1} magic symbol)  .
  4. Ravenous Robots and Glaring Fleshraker's first ability trigger.
  5. Resolve the Ravenous Robots trigger, creating a 1/1 Robot artifact creature token.
  6. When the Robot enters, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent.
  7. Resolve the Glaring Fleshraker trigger, creating a 0/1 Eldrazi Spawn creature token.
  8. When the Eldrazi Spawn enters, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent.
  9. Activate the Eldrazi Spawn by sacrificing it, adding ({C} magic symbol)  .
  10. Resolve Sensei's Divining Top. When it enters, Weapons Manufacturing triggers, creating a Munitions token.
  11. Repeat.

Results

  1. Infinite card draw.
  2. Infinite draw triggers.
  3. Near-infinite ETB.
  4. Near-infinite LTB.
  5. Near-infinite damage.
  6. Near-infinite death triggers.
  7. Near-infinite sacrifice triggers.
  8. Near-infinite storm count.
  9. Near-infinite tapped Munitions tokens.
  10. Near-infinite tapped creature tokens.

Metadata

  1. In 8 decks according to EDHREC.

Bracket Tag

This combo has been estimated to be Exhibition (Bracket 1+).



Variants of this combo

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