the front side of Sphinx's Disciple
the back of a classic MtG card
the front side of Mind Over Matter
the back of a classic MtG card
the front side of Grand Architect
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. You have at least one card in hand.

Steps

  1. Activate Grand Architect's second ability by tapping Sphinx's Disciple, adding ({C} magic symbol)  ({C} magic symbol)   that can only be spent to cast artifact spells or to activate abilities of artifacts.
  2. Activate Mind over Matter by discarding a card, untapping Sphinx's Disciple.
  3. Sphinx's Disciple triggers, causing you to draw a card.
  4. Repeat.

Results

  1. Infinite draw triggers.
  2. Infinite rummaging.
  3. Infinite self-discard triggers.
  4. Near-infinite colorless mana that can only be spent to activate abilities of artifacts.
  5. Near-infinite colorless mana that can only be spent to cast artifact spells.

Metadata

  1. In 0 decks according to EDHREC.
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