the front side of Lumbering Battlement
the back of a classic MtG card
the front side of Werefox Bodyguard
the back of a classic MtG card
the front side of All-Fates Stalker
the back of a classic MtG card

Color Identity: W

Initial Card State

  1.    All permanents in hand or on the battlefield or in exile (Exiled by the creature on the battlefield).

Easy Prerequisites

  1. All-Fates Stalker must be exiled by Werefox Bodyguard, and Lumbering Battlement must begin in hand.
  2. (This starting order is not fixed, and their initial positions may be interchanged as necessary.).

Mana Needed

  1. zero mana plus the mana cost of the creature in your hand available.

Steps

  1. Cast Lumbering Battlement for its mana cost.
  2. When Lumbering Battlement enters, it exiles Werefox Bodyguard until Lumbering Battlement leaves the battlefield. Resolve any additional effects of Lumbering Battlement's ETB.
  3. When Werefox Bodyguard leaves the battlefield, All-Fates Stalker is returned from exile to the battlefield.
  4. When All-Fates Stalker enters, it exiles Lumbering Battlement until All-Fates Stalker leaves the battlefield. Resolve any additional effects of All-Fates Stalker's ETB.
  5. When Lumbering Battlement leaves the battlefield, Werefox Bodyguard is returned from exile to the battlefield.
  6. When Werefox Bodyguard enters, it exiles All-Fates Stalker until Werefox Bodyguard leaves the battlefield. Resolve any additional effects of Werefox Bodyguard's ETB.
  7. When All-Fates Stalker leaves the battlefield, Lumbering Battlement is returned from exile to the battlefield.
  8. Repeat from step 2.

Notes

  1. Due to differences in card templating between the various banisher effects (linked triggered abilities vs "until" clause), steps 3, 5, and 7 may return the creature to the battlefield during the resolution of the preceding step rather than creating a separate event. This should not affect the overall execution of the combo, only how many objects pass through the stack (and thus rounds of priority available per loop).

Results

  1. Infinite creature ETB.
  2. Infinite creature LTB.

Variants of this combo

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