the front side of Badgermole Cub
the back of a classic MtG card
the front side of Freed from the Real
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  Badgermole Cub and Freed from the Real in hand.

Easy Prerequisites

  1. You control an untapped land that can tap to produce at least ({U} magic symbol)  .

Mana Needed

  1. ({3} magic symbol)  ({G} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast Badgermole Cub by paying ({1} magic symbol)  ({G} magic symbol)  , When it enters, its first ability triggers, earthbending a land that can produce at least ({U} magic symbol)  .
  2. Cast Freed from the Real by paying its mana cost, attaching it to the earthbent land.
  3. Activate the land by tapping it, adding at least ({U} magic symbol)  .
  4. Badgermole Cub's second ability triggers, adding ({G} magic symbol)  .
  5. Activate Freed from the Real by paying ({U} magic symbol)  , untapping the land.
  6. Repeat from step 3.

Notes

  1. If the land adds more than one mana on its own, then you may also get other types and/or colors of mana as a result of this combo.

Results

  1. Infinite green mana.

Metadata

  1. In 621 decks according to EDHREC.

Variants of this combo

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