the front side of Hydra Omnivore
the back of a classic MtG card
the front side of Triumph of the Hordes
the back of a classic MtG card

Color Identity: G

Initial Card State

  1.  Triumph of the Hordes in hand.
  2.  Hydra Omnivore on the battlefield.

Notable Prerequisites

  1. An opponent cannot block Hydra Omnivore.
  2. You have a way to increase Hydra Omnivore's power by 1 or more, or each opponent has at least one poison counter.

Mana Needed

  1. ({2} magic symbol)  ({G} magic symbol)  ({G} magic symbol)   available.

Steps

  1. Cast Triumph of the Hordes by paying ({2} magic symbol)  ({G} magic symbol)  ({G} magic symbol)  , giving creatures you control +1/+1, trample and infect until end of turn.
  2. Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least nine poison counters.
  3. The opponent loses the game as a state-based action due to having ten or more poison counters.
  4. Hydra Omnivore triggers, causing each other opponent to get at least nine poison counters.
  5. Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.

Results

  1. Each opponent loses the game.

Metadata

  1. In 2320 decks according to EDHREC.

Variants of this combo

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