Initial Card State
- Creature castable for ({0} magic symbol)
in hand. - All other permanents on the battlefield.
Easy Prerequisites
- Gutter Grime has slime counters on it at least equal to the toughness of the creature card in your hand.
Steps
- Cast the creature card in your hand by paying ({0} magic symbol)
. - Either that creature dies as a state-based action due to having zero toughness, or activate Blasting Station by sacrificing that creature.
- Gutter Grime and Blasting Station trigger.
- Resolve the Gutter Grime trigger, putting a slime counter on it and creating a X/X Ooze creature token.
- Resolve the Blasting Station trigger, untapping it.
- Activate Blasting Station by sacrificing the Ooze.
- When the Ooze dies, Colfenor and Blasting Station trigger.
- Resolve the Colfenor trigger, returning the creature card from your graveyard to your hand.
- Resolve the Blasting Station trigger, untapping it.
- Resolve the Blasting Station activated abilities, dealing 1 damage each time.
- Repeat.
Notes
- This combo also puts infinite slime counters on Gutter Grime, allowing you to easily create additional infinitely large creature tokens.
Results
- Infinite LTB.
- Infinite ETB.
- Infinite sacrifice triggers.
- Infinite death triggers.
- Infinite damage.
- Infinite storm count.
- Infinite creature tokens that are infinitely large.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).