the front side of Colfenor, the Last Yew
the back of a classic MtG card
the front side of Gutter Grime
the back of a classic MtG card
the front side of Blasting Station
the back of a classic MtG card
Creature castable for ({0} magic symbol)  
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MTG Card Back
the back of a classic MtG card

Color Identity: W, B, G

Cards

  1. Colfenor, the Last Yew
  2. Gutter Grime
  3. Blasting Station
  4. Creature castable for ({0} magic symbol)  

Initial Card State

  1.  Creature castable for ({0} magic symbol)   in hand.
  2.  All other permanents on the battlefield.

Easy Prerequisites

  1. Gutter Grime has slime counters on it at least equal to the toughness of the creature card in your hand.

Steps

  1. Cast the creature card in your hand by paying ({0} magic symbol)  .
  2. Either that creature dies as a state-based action due to having zero toughness, or activate Blasting Station by sacrificing that creature.
  3. Gutter Grime and Blasting Station trigger.
  4. Resolve the Gutter Grime trigger, putting a slime counter on it and creating a X/X Ooze creature token.
  5. Resolve the Blasting Station trigger, untapping it.
  6. Activate Blasting Station by sacrificing the Ooze.
  7. When the Ooze dies, Colfenor and Blasting Station trigger.
  8. Resolve the Colfenor trigger, returning the creature card from your graveyard to your hand.
  9. Resolve the Blasting Station trigger, untapping it.
  10. Resolve the Blasting Station activated abilities, dealing 1 damage each time.
  11. Repeat.

Notes

  1. This combo also puts infinite slime counters on Gutter Grime, allowing you to easily create additional infinitely large creature tokens.

Results

  1. Infinite LTB.
  2. Infinite ETB.
  3. Infinite sacrifice triggers.
  4. Infinite death triggers.
  5. Infinite damage.
  6. Infinite storm count.
  7. Infinite creature tokens that are infinitely large.

Metadata

  1. In 4 decks according to EDHREC.

Variants of this combo

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