Color Identity: G, U


Initial Card State
- Sin in hand or in the command zone.
- All other permanents on the battlefield (Selvala without summoning sickness).
- Sin must be your commander.
Notable Prerequisites
- There are at least X counters on artifacts, creatures and/or enchantments you control, where X is 3 plus the number of times you've cast Sin from the command zone this game.
Mana Needed
- ({5} magic symbol)
({G} magic symbol)
({G} magic symbol)
({U} magic symbol)
plus commander tax if applicable available.
Steps
- Cast Sin either from your hand or command zone by paying ({5} magic symbol)
({G} magic symbol)
({U} magic symbol)
plus commander tax if applicable. - As Sin enters, remove all counters from all artifacts, enchantments and creatures you control, putting twice that many +1/+1 counters on Sin.
- When Sin enters, Intruder Alarm and Blasting Station trigger, untapping all creatures and Blasting Station.
- Activate Selvala by paying ({G} magic symbol)
and tapping it, adding at least ({G} magic symbol)
({G} magic symbol)
({U} magic symbol)
plus an additional ({X} magic symbol)
equal to Sin's power minus 3. - Activate Blasting Station by tapping it and sacrificing Sin.
- Choose to return Sin to the command zone from your graveyard.
- When Sin dies, it triggers, putting its counters on Selvala.
- Resolve the Blasting Station ability.
- Repeat.
Results
- Infinite LTB.
- Infinite ETB.
- Infinite colored mana.
- Infinite sacrifice triggers.
- Infinite death triggers.
- Infinite damage.
- Infinite storm count.
- Infinite mana creatures you control can produce.
- Infinite untap of creatures.
- Infinite commander casts.
- Infinite +1/+1 counters on a creature.
- Infinite untap of creatures you control.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).