Color Identity: W, B


Initial Card State
- All permanents on the battlefield (Eirdu as Isilu, Carrier of Twilight and Evernight Shade without a +1/+1 counter on it).
Steps
- Activate Blasting Station by tapping it and sacrificing Evernight Shade.
- When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it.
- When Evernight Shade enters, Blasting Station triggers, untapping Blasting Station.
- Resolve the Blasting Station ability from step 1.
- Activate Blasting Station by tapping it and sacrificing Evernight Shade.
- When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it.
- Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability and Blasting Station trigger.
- Resolve the undying trigger, returning Evernight Shade from your graveyard to the battlefield with a +1/+1 counter on it.
- When Evernight Shade enters, Blasting Station triggers. Resolve both triggers from this step and step 7, untapping Blasting Station.
- Resolve the Blasting Station ability from step 5.
- Repeat from step 5.
Notes
- If Evernight Shade starts with a +1/+1 counter on it, then you may start the combo from step 5 instead.
Results
- Infinite ETB.
- Infinite LTB.
- Infinite damage.
- Infinite death triggers.
- Infinite sacrifice triggers.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).