the front side of Grinning Ignus
the back of a classic MtG card
the front side of Runaway Steam-Kin
the back of a classic MtG card

Color Identity: R

Initial Card State

  1.  Grinning Ignus in hand.
  2.  Runaway Steam-Kin on the battlefield.

Mana Needed

  1. ({2} magic symbol)  ({R} magic symbol)   plus an additional amount of ({R} magic symbol)   available equal to three minus the number of +1/+1 counters on Runaway Steam-Kin available.

Steps

  1. If Runaway Steam-Kin has three or more +1/+1 counters on it, activate it by removing three +1/+1 counters from it, adding ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  .
  2. Cast Grinning Ignus by paying ({2} magic symbol)  ({R} magic symbol)  .
  3. Runaway Steam-Kin triggers, putting a +1/+1 counter on it.
  4. Activate Grinning Ignus by paying ({R} magic symbol)   and returning it from the battlefield to your hand, adding ({C} magic symbol)  ({C} magic symbol)  ({R} magic symbol)  .
  5. Repeat.

Results

  1. Infinite ETB.
  2. Infinite LTB.
  3. Infinite storm count.

Metadata

  1. In 5007 decks according to EDHREC.
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