the front side of Grinning Ignus
the back of a classic MtG card
the front side of Runaway Steam-Kin
the back of a classic MtG card

Color Identity: R

Initial Card State

  1.  Grinning Ignus in hand.
  2.  Runaway Steam-Kin on the battlefield.

Mana Needed

  1. ({2} magic symbol)  ({R} magic symbol)   plus an additional amount of ({R} magic symbol)   available equal to three minus the number of +1/+1 counters on Runaway Steam-Kin available.

Steps

  1. If Runaway Steam-Kin has three or more +1/+1 counters on it, activate it by removing three +1/+1 counters from it, adding ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  .
  2. Cast Grinning Ignus by paying ({2} magic symbol)  ({R} magic symbol)  .
  3. Runaway Steam-Kin triggers, putting a +1/+1 counter on it.
  4. Activate Grinning Ignus by paying ({R} magic symbol)   and returning it from the battlefield to your hand, adding ({C} magic symbol)  ({C} magic symbol)  ({R} magic symbol)  .
  5. Repeat.

Results

  1. Infinite creature ETB.
  2. Infinite creature LTB.
  3. Infinite storm count.

Metadata

  1. In 5456 decks according to EDHREC.

Bracket Tag

This combo has been estimated to be Exhibition (Bracket 1+).



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