the front side of Biorganic Carapace
the back of a classic MtG card
the front side of Mind Over Matter
the back of a classic MtG card
the front side of Adric, Mathematical Genius
the back of a classic MtG card

Color Identity: W, U

Initial Card State

  1.  All permanents on the battlefield (Adric without summoning sickness).

Easy Prerequisites

  1. Biorganic Carapace is attached to a creature you control that does not have summoning sickness and that cannot be blocked by an opponent.
  2. You control a mana-producing permanent that can produce ({U} magic symbol)  .

Notable Prerequisites

  1. You control at least four modified creatures.

Mana Needed

  1. ({2} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Deal combat damage to an opponent using the creature that has Biorganic Carapace attached, triggering it.
  2. Holding priority, activate Adric by paying ({2} magic symbol)  ({U} magic symbol)   and tapping it, copying the creature's trigger.
  3. Resolve the copy of the creature's ability, drawing a card for each modified creature you control.
  4. Holding priority, activate Mind Over Matter by discarding a card, untapping Adric.
  5. Activate Mind Over Matter by discarding a card, untapping a mana-producing permanent.
  6. Activate the mana-producing permanent by tapping it, adding ({U} magic symbol)  .
  7. Repeat from step 5 two additional times.
  8. Repeat from step 2.

Notes

  1. Depending on how many modified creatures you control, you may draw more cards than is needed to continue the loop. You can choose to keep those cards or discard them for additional results.

Results

  1. Infinite self-discard triggers.
  2. Infinite draw triggers.
  3. Infinite looting.
  4. Near-infinite card draw.
  5. Near-infinite untap of permanents you control.
  6. Near-infinite mana permanents you control can produce.

Metadata

  1. In 0 decks according to EDHREC.

Variants of this combo

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