Color Identity: U, R

Prerequisites

  1.  
    Ardent Electromancer
    Ardent Electromancer
    in exile (
    Ardent Electromancer
    Ardent Electromancer
    exiled by
    Dino DNA
    Dino DNA
    ).
  2.  
    Dino DNA
    Dino DNA
    and
    Power Artifact
    Power Artifact
    on the battlefield.
  3. Power Artifact
    Power Artifact
    attached to
    Dino DNA
    Dino DNA
    .
  4. You have a full party.
  5. ({4} magic symbol)   available.

Steps

  1. Activate
    Dino DNA
    Dino DNA
    's second ability by paying ({4} magic symbol)  , creating a token copy of
    Ardent Electromancer
    Ardent Electromancer
    that is a 6/6 Dinosaur.
  2. When the
    Ardent Electromancer
    Ardent Electromancer
    token enters the battlefield, it triggers, adding ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  .
  3. Repeat.

Results

  1. Infinite creature tokens.
  2. Infinite ETB.

Metadata

  1. In 0 decks according to EDHREC.
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