Color Identity: U

Prerequisites

  1.  
    Walk the Aeons
    Walk the Aeons
    in hand.
  2.  
    Living Lore
    Living Lore
    and
    Nim Deathmantle
    Nim Deathmantle
    on the battlefield.
  3. An opponent cannot block and kill
    Living Lore
    Living Lore
    .
  4. Living Lore
    Living Lore
    does not have summoning sickness.
  5. ({4} magic symbol)   each turn available.

Steps

  1. Deal combat damage to a player or permanent using
    Living Lore
    Living Lore
    .
  2. Living Lore
    Living Lore
    triggers, causing you to sacrifice it.
  3. When
    Living Lore
    Living Lore
    dies, its reflexive ability and
    Nim Deathmantle
    Nim Deathmantle
    trigger.
  4. Resolve the
    Living Lore
    Living Lore
    trigger, causing you to cast
    Walk the Aeons
    Walk the Aeons
    from exile without paying its mana cost.
  5. Resolve
    Walk the Aeons
    Walk the Aeons
    , causing you to take an extra turn after this one.
  6. Resolve the
    Nim Deathmantle
    Nim Deathmantle
    trigger, causing you to pay ({4} magic symbol)   to return
    Living Lore
    Living Lore
    from your graveyard to the battlefield, and attach
    Nim Deathmantle
    Nim Deathmantle
    to it.
  7. As
    Living Lore
    Living Lore
    enters the battlefield, choose to exile
    Walk the Aeons
    Walk the Aeons
    from your graveyard.
  8. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 0 decks according to EDHREC.

Variants of this combo

    Loading...
    footer