Color Identity: U, B

Prerequisites

  1.  
    Orcish Bowmasters
    Orcish Bowmasters
    in hand.
  2.  
    Magus of the Jar
    Magus of the Jar
    in exile (exiled by
    Agatha's Soul Cauldron
    Agatha's Soul Cauldron
    ).
  3.  
    Agatha's Soul Cauldron
    Agatha's Soul Cauldron
    and
    Thousand-Year Elixir
    Thousand-Year Elixir
    on the battlefield.
  4. ({1} magic symbol)  ({B} magic symbol)   available.

Steps

  1. Cast
    Orcish Bowmasters
    Orcish Bowmasters
    by paying ({1} magic symbol)  ({B} magic symbol)  .
  2. When
    Orcish Bowmasters
    Orcish Bowmasters
    enters the battlefield, it triggers, creating a 0/0 Orc Army token if you do not control an Army, then putting a +1/+1 counter on an Army you control and dealing 1 damage to any target.
  3. Activate the Orc Army using
    Magus of the Jar
    Magus of the Jar
    's ability by tapping and sacrificing it, exiling each player's hand and causing each player to draw seven cards.
  4. Orcish Bowmasters
    Orcish Bowmasters
    triggers for each card opponents draw this way.
  5. Resolve the first trigger, creating a 0/0 Orc Army token, then putting a +1/+1 counter on it and dealing 1 damage to any target.
  6. Holding priority, repeat from step 3 until you have six or less cards in your library.
  7. Resolve the first remaining
    Orcish Bowmasters
    Orcish Bowmasters
    trigger, creating a 0/0 Orc Army token if you do not control one, then putting a +1/+1 counter on an Army you control and dealing 1 damage to any target.
  8. Repeat from step 7 for each remaining trigger.
  9. At the beginning of your end step, each Orc Army that used
    Magus of the Jar
    Magus of the Jar
    's ability triggers, returning all cards exiled with them to their owner's hands.

Results

  1. Near-infinite +1/+1 counters on an Army token.
  2. Near-infinite card draw for all players.
  3. Near-infinite damage.
  4. Near-infinite draw triggers for all players.

Metadata

  1. In 1 deck according to EDHREC.
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