the front side of Peregrine Drake
the back of a classic MtG card
the front side of Emiel the Blessed
the back of a classic MtG card

Color Identity: G, W, U

Initial Card State

  1.  Peregrine Drake and Emiel the Blessed on the battlefield.

Notable Prerequisites

  1. You control up to five lands that can tap to produce at least ({3} magic symbol)  .

Steps

  1. Activate up to five lands by tapping them, adding at least ({3} magic symbol)  .
  2. Activate Emiel the Blessed by paying ({3} magic symbol)  , blinking Peregrine Drake.
  3. When Peregrine Drake enters the battlefield, it triggers, untapping up to five lands.
  4. Repeat.

Notes

  1. If the lands can produce at least ({4} magic symbol)  , this combo nets infinite mana, and you may blink any number of other creature(s).

Results

  1. Infinite ETB.
  2. Infinite LTB.
  3. Infinite mana lands you control can produce.
  4. Infinite blinking.

Metadata

  1. In 7384 decks according to EDHREC.

Variants of this combo

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