the front side of Miirym, Sentinel Wyrm
the back of a classic MtG card
the front side of Ganax, Astral Hunter
the back of a classic MtG card
the front side of Goro-Goro, Disciple of Ryusei
the back of a classic MtG card
the front side of Mana Echoes
the back of a classic MtG card

Color Identity: G, U, R

Initial Card State

  1.  Ganax in hand.
  2.  All other permanents on the battlefield.

Notable Prerequisites

  1. You control a modified creature that can attack this turn.

Mana Needed

  1. ({6} magic symbol)  ({R} magic symbol)   available.

Steps

  1. Cast Ganax by paying ({4} magic symbol)  ({R} magic symbol)  .
  2. When Ganax enters the battlefield, it triggers itself, Mana Echoes and Miirym.
  3. Resolve the Mana Echoes trigger, adding at least ({C} magic symbol)  ({C} magic symbol)  .
  4. Resolve the Ganax trigger, creating a Treasure token.
  5. Resolve the Miirym trigger, creating a nonlegendary token copy of Ganax.
  6. When the token Ganax enters the battlefield, it triggers itself, the nontoken Ganax, and Mana Echoes.
  7. Resolve the Mana Echoes trigger, adding at least ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  .
  8. Resolve both Ganax triggers, creating two Treasure tokens.
  9. Move to your combat phase, and declare any modified creature you control as an attacker.
  10. Holding priority, activate three Treasures by tapping and sacrificing them, adding ({1} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  .
  11. Activate Goro-Goro's second ability by paying ({3} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  , creating a 5/5 Dragon Spirit creature token with flying.
  12. When the Dragon Spirit enters the battlefield, it triggers Mana Echoes and both Ganax.
  13. Resolve the Mana Echoes trigger, adding at least ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  .
  14. Resolve both Ganax triggers, creating two Treasure tokens.
  15. Activate the Treasures by tapping and sacrificing them, adding ({R} magic symbol)  ({R} magic symbol)  .
  16. Repeat from step 11.
  17. Once you have infinite tokens, you may use Goro-Goro's first ability to give them haste.

Results

  1. Infinite colorless mana.
  2. Infinite creature tokens with haste.
  3. Infinite ETB.

Metadata

  1. In 2 decks according to EDHREC.
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