🍪

Can we use cookies for analytics? Read the privacy policy for more information.

the front side of Miirym, Sentinel Wyrm
the back of a classic MtG card
the front side of Ganax, Astral Hunter
the back of a classic MtG card
the front side of Goro-Goro, Disciple of Ryusei
the back of a classic MtG card
the front side of Mana Echoes
the back of a classic MtG card

Color Identity: G, U, R

Initial Card State

  1.  
    Ganax, Astral Hunter
    Ganax
    in hand.
  2.  All other permanents on the battlefield.

Notable Prerequisites

  1. You control a modified creature that can attack this turn.

Mana Needed

  1. ({6} magic symbol)  ({R} magic symbol)   available.

Steps

  1. Cast
    Ganax, Astral Hunter
    Ganax
    by paying ({4} magic symbol)  ({R} magic symbol)  .
  2. When
    Ganax, Astral Hunter
    Ganax
    enters the battlefield, it triggers itself,
    Mana Echoes
    Mana Echoes
    and
    Miirym, Sentinel Wyrm
    Miirym
    .
  3. Resolve the
    Mana Echoes
    Mana Echoes
    trigger, adding at least ({C} magic symbol)  ({C} magic symbol)  .
  4. Resolve the
    Ganax, Astral Hunter
    Ganax
    trigger, creating a Treasure token.
  5. Resolve the
    Miirym, Sentinel Wyrm
    Miirym
    trigger, creating a nonlegendary token copy of
    Ganax, Astral Hunter
    Ganax
    .
  6. When the token
    Ganax, Astral Hunter
    Ganax
    enters the battlefield, it triggers itself, the nontoken
    Ganax, Astral Hunter
    Ganax
    , and
    Mana Echoes
    Mana Echoes
    .
  7. Resolve the
    Mana Echoes
    Mana Echoes
    trigger, adding at least ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  .
  8. Resolve both
    Ganax, Astral Hunter
    Ganax
    triggers, creating two Treasure tokens.
  9. Move to your combat phase, and declare any modified creature you control as an attacker.
  10. Holding priority, activate three Treasures by tapping and sacrificing them, adding ({1} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  .
  11. Activate
    Goro-Goro, Disciple of Ryusei
    Goro-Goro
    's second ability by paying ({3} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  , creating a 5/5 Dragon Spirit creature token with flying.
  12. When the Dragon Spirit enters the battlefield, it triggers
    Mana Echoes
    Mana Echoes
    and both
    Ganax, Astral Hunter
    Ganax
    .
  13. Resolve the
    Mana Echoes
    Mana Echoes
    trigger, adding at least ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  .
  14. Resolve both
    Ganax, Astral Hunter
    Ganax
    triggers, creating two Treasure tokens.
  15. Activate the Treasures by tapping and sacrificing them, adding ({R} magic symbol)  ({R} magic symbol)  .
  16. Repeat from step 11.
  17. Once you have infinite tokens, you may use
    Goro-Goro, Disciple of Ryusei
    Goro-Goro
    's first ability to give them haste.

Results

  1. Infinite colorless mana.
  2. Infinite creature tokens with haste.
  3. Infinite ETB.

Metadata

  1. In 2 decks according to EDHREC.
footer