the front side of Aang, Airbending Master
the back of a classic MtG card
the front side of Aang, the Last Airbender
the back of a classic MtG card
the front side of Animar, Soul of Elements
the back of a classic MtG card

Color Identity: R, G, W, U

Initial Card State

  1.  Aang, Airbending Master in hand.
  2.  Aang, the Last Airbender and Animar on the battlefield.

Notable Prerequisites

  1. Animar has at least two +1/+1 counters on it.

Mana Needed

  1. two generic manaone white mana at most available.

Steps

  1. Cast Aang, Airbending Master by paying two generic manaone white mana.
  2. Animar triggers, putting a +1/+1 counter on it.
  3. When Aang, Airbending Master enters, it triggers, airbending Aang, the Last Airbender.
  4. Cast Aang, the Last Airbender from exile by paying zero mana.
  5. Animar triggers, putting a +1/+1 counter on it.
  6. When Aang, the Last Airbender enters, it triggers, airbending Aang, Airbending Master.
  7. Cast Aang, Airbending Master from exile by paying zero mana.
  8. Repeat from step 2.

Notes

  1. You can perform this combo if Animar has fewer +1/+1 counters on it. If Animar has exactly one counter, add one generic mana to the mana cost. If Animar has no counters, add three generic mana to the mana cost. If Animar has more than two counters, you can reduce the cost to one generic manaone white mana or one white mana.

Results

  1. Infinite creature LTB.
  2. Infinite creature ETB.
  3. Infinite storm count.
  4. Infinite +1/+1 counters on a creature.

Variants of this combo

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