Combo Search
Menu
Advanced
Syntax
Random
Vigor | Walking Ballista | Quest for Pure Flame
Color Identity: R, G
Cards
Vigor
Walking Ballista
Quest for Pure Flame
Initial Card State
All permanents on the battlefield (
Walking Ballista
with at least two +1/+1 counters on it and
Quest for Pure Flame
with four or more quest counters on it).
Notable Prerequisites
Quest for Pure Flame
has at least four quest counters on it.
Steps
Activate
Quest for Pure Flame
by removing four quest counters from it and sacrificing it, doubling the amount of damage sources you control deal this turn.
Activate
Walking Ballista
's second ability by removing a +1/+1 counter from it, putting two +1/+1 counters on it due to
Vigor
.
Activate
Walking Ballista
's second ability by removing a +1/+1 counter from it, dealing 2 damage to any target.
Repeat from step 2 as desired.
Notes
You may target a creature you control in step 3 to put +1/+1 counters on it due to
Vigor
.
Results
Infinite damage.
Infinite +1/+1 counters.
Metadata
In 34 decks according to EDHREC.
Variants of this combo
Loading...