the front side of Retreat to Emeria
the back of a classic MtG card
the front side of Haru, Hidden Talent
the back of a classic MtG card
the front side of Strip Mine
the back of a classic MtG card
the front side of Spelunking
the back of a classic MtG card

Color Identity: G, W

Initial Card State

  1.  Strip Mine and Spelunking in hand.
  2.  Retreat to Emeria and Haru on the battlefield.

Easy Prerequisites

  1. You are able to play a land this turn.
  2. There's another land on the battlefield.

Steps

  1. Play Strip Mine.
  2. When Strip Mine enters, Retreat to Emeria triggers, creating a 1/1 Kor Ally creature token.
  3. When the Kor Ally enters, Haru triggers, earthbending Strip Mine.
  4. Activate Strip Mine's second ability by tapping and sacrificing it, targeting another land.
  5. Haru triggers, returning Strip Mine from your graveyard to the battlefield untapped due to Spelunking.
  6. Repeat from step 2.

Notes

  1. You can use this combo as a lock, destroying any lands you wish as they enter. To do this combo infinitely, simply target the same land each loop while keeping the Strip Mine abilities on the stack.
  2. An infinite card draw result has been added to this combo due to Cultivator Colossus or a similar card. This likely limits the other results based on the number of cards in your library.

Results

  1. Destroy all lands opponents control.
  2. Destroy all lands that enter the battlefield under an opponent's control.
  3. Infinite ETB.
  4. Infinite card draw.
  5. Infinite creature tokens.
  6. Infinite draw triggers.
  7. Infinite landfall triggers.
  8. Mass Land Denial.

Metadata

  1. This combo produces a lock.
  2. In 60 decks according to EDHREC.

Bracket Tag

This combo has been estimated to be Ruthless (Bracket 4+).



Variants of this combo

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