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Kykar, Zephyr Awakener
|
Time Walk
|
The Immortal Weapons
Color Identity: U, R, W
Cards
Kykar, Zephyr Awakener
Time Walk
The Immortal Weapons
Initial Card State
Time Walk
in hand.
Kykar
and
The Immortal Weapons
on the battlefield.
Mana Needed
({1} magic symbol)
({U} magic symbol)
each turn available.
Steps
Cast
Time Walk
by paying its mana cost.
Kykar
triggers, exiling
The Immortal Weapons
.
Resolve
Time Walk
, causing you to take an extra turn after this one.
At the beginning of your end step,
Kykar
triggers, returning
The Immortal Weapons
from exile to the battlefield.
When
The Immortal Weapons
enters, it triggers, returning
Time Walk
from your graveyard to your hand.
Repeat each turn.
Results
Infinite turns.
Metadata
This combo produces a lock.
In 0 decks according to EDHREC.
Bracket Tag
This combo has been estimated to be
Not Legal
(Bracket
N/A
).
Learn more about the Commander format bracket system
Variants of this combo
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