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Conqueror's Galleon // Conqueror's Foothold | Time Walk
Color Identity: U
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Conqueror's Galleon // Conqueror's Foothold
Time Walk
Prerequisites
Time Walk
in hand.
Conqueror's Galleon // Conqueror's Foothold
on the battlefield (as
Conqueror's Foothold
).
({6} magic symbol)
plus enough mana to cast the extra turn spell each turn available.
Steps
Cast
Time Walk
by paying its mana cost, causing you to take an extra turn after this one.
Activate
Conqueror's Foothold
's fourth ability by paying
({6} magic symbol)
and tapping it, returning
Time Walk
from your graveyard to your hand.
Repeat each turn.
Results
Infinite turns.
Metadata
In 0 decks according to EDHREC.
Variants of this combo
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