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Doom's Time Platform | Rift Elemental | Time Walk
Color Identity: U, R
Cards
Doom's Time Platform
Rift Elemental
Time Walk
Initial Card State
Doom's Time Platform
on the battlefield.
Rift Elemental
and
Time Walk
in hand.
Notable Prerequisites
You control a creature that can attack and that cannot be blocked or killed by an opponent.
Mana Needed
({1} magic symbol)
({U} magic symbol)
the first turn with
({1} magic symbol)
({R} magic symbol)
each extra turn available.
Steps
Cast
Time Walk
by paying its mana cost, causing you to take an extra turn after this one.
Declare any creature as an attacker. When you do,
Doom's Time Platform
triggers, exiling
Time Walk
from your graveyard with two time counters on it.
Move to your next turn. At the beginning of your upkeep,
Time Walk
's suspend ability triggers, removing a time counter from it.
Activate
Rift Elemental
by paying
({1} magic symbol)
({R} magic symbol)
and removing a time counter from
Time Walk
.
Time Walk
's suspend ability triggers, causing you to cast it without paying its mana cost.
Resolve
Time Walk
, causing you to take an extra turn after this one.
Repeat from step 2.
Results
Infinite turns.
Metadata
This combo produces a lock.
In 0 decks according to EDHREC.
Bracket Tag
This combo has been estimated to be
Not Legal
(Bracket
N/A
).
Learn more about the Commander format bracket system
Variants of this combo
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