the front side of Doom's Time Platform
the back of a classic MtG card
the front side of Rift Elemental
the back of a classic MtG card
the front side of Time Walk
the back of a classic MtG card

Color Identity: U, R

Initial Card State

  1.  Doom's Time Platform on the battlefield.
  2.  Rift Elemental and Time Walk in hand.

Notable Prerequisites

  1. You control a creature that can attack and that cannot be blocked or killed by an opponent.

Mana Needed

  1. ({1} magic symbol)  ({U} magic symbol)   the first turn with ({1} magic symbol)  ({R} magic symbol)   each extra turn available.

Steps

  1. Cast Time Walk by paying its mana cost, causing you to take an extra turn after this one.
  2. Declare any creature as an attacker. When you do, Doom's Time Platform triggers, exiling Time Walk from your graveyard with two time counters on it.
  3. Move to your next turn. At the beginning of your upkeep, Time Walk's suspend ability triggers, removing a time counter from it.
  4. Activate Rift Elemental by paying ({1} magic symbol)  ({R} magic symbol)   and removing a time counter from Time Walk.
  5. Time Walk's suspend ability triggers, causing you to cast it without paying its mana cost.
  6. Resolve Time Walk, causing you to take an extra turn after this one.
  7. Repeat from step 2.

Results

  1. Infinite turns.

Metadata

  1. This combo produces a lock.
  2. In 0 decks according to EDHREC.

Bracket Tag

This combo has been estimated to be Not Legal (Bracket N/A).



Variants of this combo

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