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Living Lore | Nim Deathmantle | Time Walk
Color Identity: U
Cards
Living Lore
Nim Deathmantle
Time Walk
Initial Card State
Time Walk
in hand.
Living Lore
and
Nim Deathmantle
on the battlefield.
Notable Prerequisites
An opponent cannot block and kill
Living Lore
.
Living Lore
does not have summoning sickness.
Mana Needed
({4} magic symbol)
each turn available.
Steps
Deal combat damage to a player or permanent using
Living Lore
.
Living Lore
triggers, causing you to sacrifice it.
When
Living Lore
dies, its reflexive ability and
Nim Deathmantle
trigger.
Resolve the
Living Lore
trigger, causing you to cast
Time Walk
from exile without paying its mana cost.
Resolve
Time Walk
, causing you to take an extra turn after this one.
Resolve the
Nim Deathmantle
trigger, causing you to pay
({4} magic symbol)
to return
Living Lore
from your graveyard to the battlefield, and attach
Nim Deathmantle
to it.
As
Living Lore
enters the battlefield, choose to exile
Time Walk
from your graveyard.
Repeat each turn.
Results
Infinite turns.
Metadata
In 0 decks according to EDHREC.
Variants of this combo
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