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Magistrate's Scepter | Rings of Brighthearth | Doubling Season
Color Identity: G
Cards
Magistrate's Scepter
Rings of Brighthearth
Doubling Season
Prerequisites
All permanents on the battlefield.
Magistrate's Scepter
has at least three charge counters on it.
({2} magic symbol)
each odd-numbered turn, with
({6} magic symbol)
available each even-numbered turn available.
Steps
Activate
Magistrate's Scepter
's second ability by tapping it and removing three charge counters from it.
Rings of Brighthearth
triggers, causing you to pay
({2} magic symbol)
to copy
Magistrate's Scepter
's ability.
Resolve both
Magistrate's Scepter
's abilities, causing you to take two extra turns after this one.
Move to your next turn.
Activate
Magistrate's Scepter
's first ability by paying
({4} magic symbol)
and tapping it.
Rings of Brighthearth
triggers, causing you to pay
({2} magic symbol)
to copy
Magistrate's Scepter
's ability.
Resolve both
Magistrate's Scepter
's abilities, putting four charge counters on it.
Move to your next turn.
Repeat.
Results
Infinite turns.
Metadata
In 348 decks according to EDHREC.