Initial Card State
- Mairsil on the battlefield.
- All other permanents in exile.
Notable Prerequisites
- Mairsil does not have summoning sickness.
Mana Needed
- ({4} magic symbol)
({U} magic symbol)
each turn available.
Steps
- Activate Mairsil using Ventifact Bottle's ability by paying ({4} magic symbol)
and tapping it, putting three +1/+1 counters on Mairsil. - Activate Mairsil using Horseshoe Crab's ability by paying ({U} magic symbol)
, untapping itself. - Activate Mairsil using Magistrate's Scepter's last ability by tapping it, gaining an extra turn after this one.
- Move to your next turn.
- Repeat.
Bracket Tag
This combo has been estimated to be Ruthless (Bracket 4+).