the front side of Trazyn the Infinite
the back of a classic MtG card
the front side of Magistrate's Scepter
the back of a classic MtG card
the front side of Fire Nation Turret
the back of a classic MtG card

Color Identity: B, R

Initial Card State

  1.  Trazyn the Infinite on the battlefield (without summoning sickness).
  2.  Magistrate's Scepter and Fire Nation Turret in your graveyard.

Mana Needed

  1. ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   each turn available.

Steps

  1. Activate Trazyn using Fire Nation Turret's ability by paying ({R} magic symbol)  , putting a charge counter on Trazyn.
  2. Repeat step 1 two additional times.
  3. Activate Trazyn using Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  4. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 0 decks according to EDHREC.
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