the front side of Zinnia, Valley's Voice
the back of a classic MtG card
the front side of Palinchron
the back of a classic MtG card

Color Identity: U, R, W

Initial Card State

  1.  Palinchron in hand.
  2.  Zinnia on the battlefield.

Notable Prerequisites

  1. You control up to seven lands that can tap to produce at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .

Mana Needed

  1. ({2} magic symbol)   at most available.

Steps

  1. Activate up to seven lands by tapping them, adding at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  2. Cast Palinchron by paying ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   plus an additional ({2} magic symbol)   for its offspring cost.
  3. When Palinchron enters the battlefield, it triggers twice.
  4. Resolve the first Palinchron trigger, untapping up to seven lands.
  5. Holding priority, activate up to seven lands by tapping them, adding at least ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  6. Resolve the second Palinchron trigger, creating a token copy of it that is 1/1.
  7. When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands.
  8. Activate the nontoken Palinchron by paying ({2} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  , returning it from the battlefield to your hand.
  9. Repeat.

Results

  1. Infinite LTB.
  2. Infinite ETB.
  3. Infinite storm count.
  4. Infinite creature tokens.
  5. Infinite mana lands you control can produce.
  6. Infinite untap of lands you control.
  7. Infinitely powerful Zinnia.

Metadata

  1. In 177 decks according to EDHREC.
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