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Inspirit, Flagship Vessel | Magistrate's Scepter | Coretapper
Color Identity: U, R, W
Cards
Inspirit, Flagship Vessel
Magistrate's Scepter
Coretapper
Initial Card State
All permanents on the battlefield (
Coretapper
without summoning sickness).
Notable Prerequisites
Inspirit
has one or more charge counters on it.
Steps
Activate
Coretapper
's first ability by tapping it, putting a charge counter on
Magistrate's Scepter
.
At the beginning of your combat phase,
Inspirit
triggers, putting two charge counters on
Magistrate's Scepter
.
Activate
Magistrate's Scepter
's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
Repeat each turn.
Results
Infinite turns.
Metadata
In 2651 decks according to EDHREC.