Color Identity: W

Prerequisites

  1.  All permanents on the battlefield.
  2. You control at least one Assassin that does not have summoning sickness and that cannot be blocked by an opponent.
  3. Coretapper
    Coretapper
    does not have summoning sickness.
  4. ({2} magic symbol)   each turn available.

Steps

  1. Activate
    Coretapper
    Coretapper
    's first ability by tapping it, putting a charge counter on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  2. Activate
    Coretapper
    Coretapper
    's second ability by sacrificing it, putting two charge counters on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  3. Activate
    Magistrate's Scepter
    Magistrate's Scepter
    's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
  4. Deal combat damage to an opponent using an Assassin you control.
  5. Layla triggers, returning
    Coretapper
    Coretapper
    from your graveyard to your hand.
  6. Cast
    Coretapper
    Coretapper
    by paying ({2} magic symbol)  .
  7. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 4 decks according to EDHREC.
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