the front side of Coretapper
the back of a classic MtG card
the front side of Magistrate's Scepter
the back of a classic MtG card
the front side of Mortuary
the back of a classic MtG card

Color Identity: B

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Coretapper does not have summoning sickness.

Mana Needed

  1. ({1} magic symbol)   each turn available.

Steps

  1. During your upkeep step, activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
  2. Activate Coretapper's second ability by sacrificing it.
  3. When Coretapper dies, Mortuary triggers, putting Coretapper from your graveyard on top of your library.
  4. Resolve the Coretapper ability, putting two charge counters on Magistrate's Scepter.
  5. Move to your draw phase, drawing Coretapper from the top of your library.
  6. Cast Coretapper by paying ({1} magic symbol)  .
  7. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
  8. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 5 decks according to EDHREC.
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