the front side of Sigil of the New Dawn
the back of a classic MtG card
the front side of Coretapper
the back of a classic MtG card
the front side of Magistrate's Scepter
the back of a classic MtG card

Color Identity: W

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Coretapper does not have summoning sickness.

Mana Needed

  1. ({3} magic symbol)  ({W} magic symbol)   each turn available.

Steps

  1. Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
  2. Activate Coretapper's second ability by sacrificing it.
  3. Sigil of the New Dawn triggers, causing you to pay ({1} magic symbol)  ({W} magic symbol)   to return Coretapper from your graveyard to your hand.
  4. Resolve Coretapper's ability, putting two charge counters on Magistrate's Scepter.
  5. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
  6. Cast Coretapper by paying ({2} magic symbol)  .
  7. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 3 decks according to EDHREC.
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