Color Identity: B, R


Initial Card State
- All permanents on the battlefield.
Notable Prerequisites
- Coretapper does not have summoning sickness.
Mana Needed
- ({2} magic symbol)
each turn available.
Steps
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
- During your next extra turn's main phase, activate Chainer by discarding a card, allowing you cast Coretapper from your graveyard this turn.
- Cast Coretapper by paying ({2} magic symbol)
. - When Coretapper enters the battlefield, Chainer triggers, giving Coretapper haste until your next turn.
- Repeat each turn.
Bracket Tag
This combo has been estimated to be Ruthless (Bracket 4+).