the front side of Isochron Scepter
the back of a classic MtG card
the front side of Energy Arc
the back of a classic MtG card
the front side of March of the Machines
the back of a classic MtG card

Color Identity: W, U

Initial Card State

  1.  Energy Arc in exile.
  2.  Isochron Scepter and March of the Machines on the battlefield.

Easy Prerequisites

  1. Energy Arc is exiled by Isochron Scepter.
  2. Isochron Scepter doesn't have summoning sickness.

Notable Prerequisites

  1. Creatures you control can tap to produce at least ({2} magic symbol)  .

Steps

  1. Activate any number of creatures by tapping them, adding at least ({2} magic symbol)  .
  2. Activate Isochron Scepter by paying ({2} magic symbol)   and tapping it, casting a copy of Energy Arc without paying its mana cost.
  3. Resolve Energy Arc, untapping all creatures you control.
  4. Repeat.

Results

  1. Infinite magecraft triggers.
  2. Infinite untap of creatures you control.
  3. Infinite mana creatures you control can produce.
  4. Infinite storm count.

Variants of this combo

    Loading...
    footer